Ninja Run VR Locomotion
One of the reasons for VR sickness are caused by movements during movement and screen misalignment.
Do ninja run, in other words, push the morcone with both hands backwards to make the upper body look forward.
Then, a triangle created between the sensor attached to the goggles and the mocon is drawn.
VR sickness can be prevented if the inside of the screen can be moved at high speed according to the length of the side of the triangle.
Running ninja is also valid in the VR world.
It’s a great discovery, Sean Hall!
http://www.roadtovr.com/ninja-run-may-craziest-vr-locomotion-technique-yet/
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#vr